Sunday, March 23, 2008


So I got the r4ds chip for my DS and downloaded the homebrew painting program "Colours!" for the DS and finally got around to doing a super quick painting. It's from the couch in my uncle's place looking out across the porch. Trying to get used to the program as well as still learning to paint...hah... it's a fun and convenient little tool.

Tuesday, March 18, 2008


It came down to the wire to get 4 costume variations for 2 characters done yesterday before class...I like some of the ideas that came out of it, and Ruben told me to push my scientist's design more...didn't really say anything about my General. I should have asked but I was freakin starving. Anyways, here's what I got for the General's costume variations. The easier part for tomorrow is one pass on an asymmetrical balanced value design for each character's costume...the harder part is redrawing my entire schematic... I don't want to go back to the schematic! hahaha...

Monday, March 17, 2008

just an update, since I haven't posted in a while..

So yea...I've been a bit busy since my last post, working on, finishing, and editing BTR, then swamped with vizdev and now flash as well...but since I haven't posted anything in a while, here's some of my current character variations for my vizdev assignment. The top one's a military scientist working on human regeneration who lost 3 of his limbs when the lab he was working at previously was attacked, now he's working at an underground lab. He reports to a gruff, overbearing General who wants fast results (character number two). Anyways, without going into too much more, I think I'm going with scientist number 3 (the second from the right) and the middle General. I still could use a name for them...haven't really spent any time trying to think of one. The story takes place about 30 years in the future over in the area of Russia. Any suggestions on name...or design elements...let me know! I have to go do costume variations now...