Sunday, April 12, 2009
new salesman
Yet another revision (the last) to my salesman before I replace it on my reel and send that off to studios.
Friday, April 10, 2009
salesman update
So in what may have been a fit of insanity, I stayed up all last night fixing up my salesman test to try to plus it over the current version on my reel. I'm happy with the direction it's going, it just needs a bit more. So here it is!
On a completely other note, my external hard drive (and some movie DVDs) were somehow stolen from my locker, and so I lost all my pencil tests (the only good one being the sack pantomime), and much of my flash and earlier maya work. It also cost me a bunch of important files such as work currently being done on a professional project for PBS, which thankfully are also backed up elsewhere. If it doesn't get returned, it's going to be a painstaking experience reaquiring what files I can, and unfortunately some of it will be lost forever. Just annoying that I lose this with only a month left in school...
On a completely other note, my external hard drive (and some movie DVDs) were somehow stolen from my locker, and so I lost all my pencil tests (the only good one being the sack pantomime), and much of my flash and earlier maya work. It also cost me a bunch of important files such as work currently being done on a professional project for PBS, which thankfully are also backed up elsewhere. If it doesn't get returned, it's going to be a painstaking experience reaquiring what files I can, and unfortunately some of it will be lost forever. Just annoying that I lose this with only a month left in school...
Tuesday, April 07, 2009
character revision
made a quick fix to the blocking based on Rex's recommendation. that's all for now.
Thursday, April 02, 2009
blocking update
So I'm back from London and back to work on...work. So here's a redone version of my blocking. There's still so much I want to put it, but I'm keeping it at the most basic poses before doing much acting within the poses, but I'll be adding that soon as we should be moving past blocking soon. Anyways, that's where it stands for now, feel free to give any suggestions if you see this before I get too much farther!
Thursday, March 12, 2009
final bfa idea
This is not blocking. This is just me getting my idea "onto paper" as it were...as I've been having a better time in 3d than by thumbnailing. Anyways, my brain's failing in thinking of stuff to write and I still have to write up a short character sheet...so here it is:
Friday, March 06, 2009
"final" but not final Salesman
Final as in this is what's turned in at the due date/time. I still plan on polishing it up more, and still need to finish touching up my cart test. I'm tired.
p.s. omg I just saw the new trailer for the new Star Trek (the same one that's a preview before Watchmen) and it's soooooooo awesome!!!
p.s. omg I just saw the new trailer for the new Star Trek (the same one that's a preview before Watchmen) and it's soooooooo awesome!!!
Wormy man!
Early-Middlish cleanup, focusing on cleaning up the spine/head, and felt like posting cuz it looks funny without the arms and the couple teleporting vacuums. I made some minor smoothing out tweaks in the 81ish frame area since uploading this video (focusing on smoothing out the jittery head movement in his transition to moving to the foreground). The "final" (as far as is concerned for class in....5.5 hours) will be up once I finish that in a bit, and maybe I'll get some sleep! woohoo!
plus this is the only way we get to see his full facial expressions during the big part when he's got the vacuum in front of him......oh boy!
plus this is the only way we get to see his full facial expressions during the big part when he's got the vacuum in front of him......oh boy!
Saturday, February 14, 2009
blocking reworked
Pretty close to done with my blocking, just a couple more little fixes and it's on to curves!
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